Monday, October 24, 2011

[Deck Profile] T.G. Drain

Let's finally get started with our weekly T.G. Special! Now, before I start I want to mention that I have rebuild the first tournament known T.G. Deck, T.G. Flamvell as the basic T.G. Deck in order to launch a comparison between all the T.G. Variations I am going to present for this block.

So let's start with our first one of the series which will be the T.G. Skill Drain Deck, or in short, T.G.Drain or TG-D:



Decklist: TG-D:

14 Monsters:
2x Beast King Barbaros
3x T.G. Warwulf
3x T.G. Rush Rhino
3x T.G. Striker
3x Reborn Tengu

9 Spells:
3x Pot of Duality
1x Pot of Avarice
1x Monster Reborn
1x Dark Hole
1x Heavy Storm
2x Mystical Space Typhoon

17 Traps:
3x Horn of the Phantom Beast
3x Skill Drain
2x TG1-EM1
2x Dimensional Prison
2x Bottomless Trap Hole
1x Mirror Force
1x Torrential Tribute
2x Solemn Warning
1x Solemn Judgment

Extra Deck:
1x A.O.J. Catastor
1x Black Rose Dragon
1x Brionac of the Ice Barrier
1x Gaia Knight
1x Scrap Archfiend
2x Stardust Dragon
1x T.G. Hyper Librarian
2x T.G. Power Gladiator
2x T.G. Wonder Magician
1x Trishula Dragon of the Ice Barrier
1x Utopia
1x Steelswarm Roach


Now since this is also the first time I am going to include the Deck Rating System I am also going to give it a short explanation as well as using it for the review for the very first time.

But first, as promised I will also upload the T.G. Flamvell Deck:

14 Monsters:
3x Flamvell Firedog
2x Flamvell Magician
3x T.G. Warwulf
3x T.G. Rush Rhino
3x T.G. Striker

10 Spells:
3x Pot of Duality
1x Monster Reborn
1x Dark Hole
1x Heavy Storm
2x Mystical Space Typhoon
2x TGX1-HL

16 Traps:
2x Horn of the Phantom Beast
3x TG1-EM1
1x Mirror Force
1x Torrential Tribute
2x Bottomless Trap Hole
3x Dimensional Prison
1x Trap Dustshoot
2x Solemn Warning
1x Solemn Judgment

1x T.G. Hyper Librarian
2x T.G. Power Gladiator
2x T.G. Wonder Magician
1x A.O.J. Catastor
1x Brionac Dragon of the Ice Barrier
1x Gaia Knight
1x Naturia Barkion
2x Stardust Dragon
2x Scrap Dragon
1x Trishula Dragon of the Ice Barrier
1x Mist Wurm

Okay, now that I have presented you both Decks I can start explaining what I am planing to do here. First; I am going to use the Rating Results I gave to the Decks as total reference for my Reviews:


After that I will start interpreting the Diagram, which could be like this:

The T.G. Flamvell Deck was one of the First T.G. Decks which showed up in Tournaments. The Rating Results I came up with are rather surprising. If you think about it, T.G. Flamvell seem to be an almost perfect balanced Deck. While it is over-averaged in Offence/Speed/Stall/Control and Swarm (while Flamvell is responsible for the Swarming and Speed and T.G. provides Stall and Control (achieved with their spell/trap support)) it has not been given any defensive support. However, their boost-up do not reach an overwhelming level.

And finally a short conclusion:
In conclusion we can see that T.G. Flamvell is either Strong nor Weak against any Decks.
As a result of T.G. being good for a Base Material for Stall/Control, in other words, Anti-Decks, a big Library of Splash have been tested in combination.

My first Review will be focused on the TG-D Deck. First off, let's check out what has changed from the TG-FV.

Offence6/Speed3/Stall4/Defense3/Control5/Swarm1

Since the Skill Drain Variation includes Beast King Barbaros and Reborn Tengu the Offence Level have been raised by 2 points. However, instead this Deck had to pay the price by reducing Swarm and Speed. Even if Tengu is in this Deck it was not meant for swarming but more meant to have a Beatstick on the field.
Overall this Deck seems to be weak in Swarm/Speed/Defense (I just noticed that US-English spells Defense with an 's' ><;;;). In other words it means that this Deck's main weaknesses are Decks which can Swarm the Field at high Speed and capable of providing a high Defense (though for this specific Deck, Skill Drain seem to solve certain problems).
On the other hand this Deck seems to be capable of crippling a lot of the current Meta Decks, since they almost all rely on abusing certain Monster Effects...
So overall this Deck most likely gets butt-kicked by fast Beatdown Decks like Lightsworns and Sixsam... while it seems effective against Tech-Decks such as Plant Synchro relying decks...
Overall Deck Strategy is plain Beat Down... nothing special about it.

Will add some text here in case I come up with more, but for the time being, that's all I think is necessary to say about it.

-Kimika

1 comment:

  1. I like the Flamvell-Build but. why aren't you running rekindlings? i know it can be dead but i think with five targets you can run 2 of them for shure. thats my opinion and i would love to hear yours on it :)

    ReplyDelete