Monday, August 29, 2011

[Deck Profile] Tour Guide Sworn

It’s time for another Deck Profile. As already described in the title, this post will center on Tour Guide Sworn. It’s a deck I made by myself and yeah; it’s a Chaossworn Variant using non-Budget Tour Guide Engine. Happy net decking.

(Decklist generated by using Dueling Network)

Tour Guide Sworn
Monster (28):
3x Judgment Dragon
1x Black Luster Soldier – Envoy of the Beginning
1x Dark Armed Dragon
2x Chaos Sorcerer
2x Lyla, Lightsworn Sorceress
2x Ryko, Lightsworn Hunter
1x Celestia, Lightsworn Angel
1x Wulf, Lightsworn Beast
1x Garoth, Lightsworn Warrior
1x Jain, Lightsworn Paladin
1x Ehren, Lightsworn Monk
1x Lumina, Lightsworn Summoner
3x Tour Guide From the Underworld
2x Tragoedia
1x Gorz the Emissary of Darkness
1x Honest
1x Sangan
1x Plaguespreader Zombie
1x Glow-Up Bulb
1x Effect Veiler

Spells (9):
3x Solar Recharge
2x Gold Sarcophagus
1x Charge of the Light Brigade
1x Monster Reborn
1x Heavy Storm
1x Dark Hole

Traps (3):
2x Bottomless Trap Hole
1x Beckoning Light
Extradeck (15):
1x Stardust Dragon
1x Brionac, Dragon of the Ice Barrier
1x Orient Dragon
1x T.G. Hyper Librarian
1x Ally of Justice Catastor
1x Tempest Magician
1x Black Rose Dragon
1x Scrap Dragon
1x Trishula, Dragon of the Ice Barrier
1x Ally of Justice Decisive Armor
1x Leviair the Sea Dragon
1x Number 17: Leviathan Dragon
1x Steelswarm Roach
1x Number 39: Utopia
1x Chimeratech Fortress Dragon
Sidedeck (15):
2x D.D. Crow
2x Cyber Dragon
2x Thunderking Rai-Oh
2x Effect Veiler
1x Mind Control
3x Mystical Space Typhoon
1x Torrential Tribute
1x Mind Crush
1x Trap Dustshoot

Now; before anyone is going to shout 'Netdecker. NETDECKER!!!' , you only netdeck, if you copy + past a decklist from anywhere without any brain involved. Well my brain was involved building this deck, so you will hear why I put in which somehow random card.

Starting the game with playing out beloved Tour Guide From the Underworld no one will ask; 'Y u put Tour Guide here?', because all say it's like; 'Summon Tour Guide, get Sangan, Xyz, Leviath, Detach, get Veiler'. Well. I've seen there are other much better possibilities (sometimes involving Veiler) to do with Tour Guide. It really depends on what you get in your starting hand:

Only Tour Guide:
Do the Tour Guide stuff, get Veiler. 

Tour Guide + Lightsworn:
Do the Tour Guide stuff, get Lumina.

Tour Guide + Lumina:
Do the Tour Guide stuff, get Veiler.

Tour Guide + Gold Sarc (here it starts getting bad ass):
EITHER do the Tour Guide stuff + Gold Sarc (on Lumina), get Veiler (this only if you got Lightsworns in your grave through Charge or Recharge or other ways).
OR do the Tour Guide stuff + Gold Sarc (on Lyla, Ehren really depends what you need), get Lumina (for later revival of Lightsworn monster)

Tour Guide + Gold Sarc + Veiler (you lucky bastard):
Same as above, just with more advantage.

Only Gold Sarc:

Get JD, BLS, DAD, Storm, Hole, anything you think, you could need in TWO turns.

So, now you know, what you do with Tour Guide and Sarc, let's talk about other cards.

The first question I will hear is; 'Y no Necro??!!'. There is a good reason not playing him: He is more Death Draw then Wulf. You really DON'T want to draw him AT ALL. So in a deck you have the capability to mill much, but not to discard and where it really depends on what you draw, you SHOULDN'T play stuff you don't want to draw; So no Necros at all.

Then again, the ultimate question why playing 3 JDs (and not just 2) is needed. There are several reasons:
- 3 cards OTK.
- 3 times 'Say hi to BOOOM' for only 1000Lp
- 8 different LSs ask 'Y not?'
- Can turn the whole game. 3 times.

With 3 JDs I normally have 1 on my starting hand. It's like saying; 'Come at me bro'. 

2 Tragoedias are important. They will serve as your backrow, just like Gorz, but with some other capabilities. He gives you the possibility (with JD or BLS in hand) to take control over their high-level monsters, when you can't summon JD or BLS or other reasons. And he gives you easy access to Roach or Utopia.

To end this post; the deck really works out so far. I didn't have any bad hands (especially after cutting out the Gardnas) and it gives easy wins for turn 2 or 3. Have fun playing with it.

In a week or two you'll see a picture of my Holo-Out Main and Extra Deck of Tour Guide Sworn. 

~~ MasterSephiroth

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